The social gaming platform started in VR, and has seen growth on mobile, consoles and more during the pandemic. Now it's valued at $3.5 billion. Ian Sherr Contributor and Former Editor at Large / News ...
Ever since the social VR platform Rec Room launched in 2016, its avatar system has notably lacked full-body inverse kinematics like you see in its contemporary VRChat, which essentially leaves users ...
Rec Room, the social VR platform, just pushed out an update that lets its Plus members create custom shirts for the first time, allowing you to draw mostly anything with the stroke of a virtual pen ...
American football fans who use the Rec Room social gaming app can now grab their favorite team’s gear for their in-app avatars, just in time for the NFL playoffs. Rec Room, the Seattle startup behind ...
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