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Although they're often a necessity, tutorial levels in video games can be a real pain. This is especially the case if the game's tutorial is poorly designed, as excessive help screens and forced, ...
A game lives or dies on its level design. When you think about it, most of a game's mechanics revolve around how the player interacts with the environment around them. From ambiance and world building ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
Sonic Frontiers got a pretty cool new trailer during Gamescom Opening Night Live, finally announcing the release date of this "open zone" take on SEGA's platformer. The game itself is playable on the ...
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